feat(tasks): 任务列表支持批量修改分类

勾选多个任务后可一次性移动到目标分类,或选「未分类」把它们移出当前分类。

- db: 新增 SetTasksCategory,在单个事务里校验分类存在性并 UPDATE ... WHERE
  id=ANY(...),返回真正被更新的 id 和刷新后的分类(含 task_count)。分类检查
  放在事务内,避免并发删除把 UPDATE 变成外键冲突。单批上限 100。
- server: 新增 POST /api/tasks/category/batch。写入原子,响应里的逐任务失败
  只可能是勾选后又被删掉的任务;顺带把 category_id 的解析(必填但可为 null)
  抽成 parseCategoryIDField 与单任务接口共用。
- server: 把批量 id 的 trim/归一/去重逻辑从 controlTasksBatch 抽成
  normalizeBatchTaskIDs,两个批量端点共用同一套重复判定。
- manager: SetTasksCategory 在 taskStateMu 内完成 DB 写入与运行中任务 DTO
  刷新,防止与单任务更新交错后留下过期的 category_name。
- web: 选中工具栏新增「修改分类」对话框(需确认目标,避免误点批量改动);
  「未分类」哨兵值统一提取为 UNCATEGORIZED_VALUE。

验证: go build / vet / gofmt、db 与 server 新增测试连本地 PG 实跑通过、
tsc --noEmit、biome check、next build 均通过。
This commit is contained in:
Autumn-27 committed 2026-08-24 09:16:44 -04:00
1 parent 3eca390089
commit fea78b2d6f
12 files changed
+607 -47

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@@ -812,6 +812,49 @@ func (m *Manager) SetTaskCategory(taskID string, categoryID *int64) (*pgdb.TaskC
return category, nil
}
// SetTasksCategory applies one category change to several tasks at once. The
// database write and the in-memory refresh share taskStateMu, so a concurrent
// single-task update cannot interleave and leave a live DTO stale. The returned
// set holds the ids that were actually moved; callers report the rest as gone.
func (m *Manager) SetTasksCategory(taskIDs []string, categoryID *int64) (map[string]bool, *pgdb.TaskCategory, error) {
m.taskStateMu.Lock()
defer m.taskStateMu.Unlock()
numeric := make([]int64, 0, len(taskIDs))
for _, taskID := range taskIDs {
id, err := strconv.ParseInt(taskID, 10, 64)
if err != nil || id <= 0 {
return nil, nil, pgdb.ErrTaskCategoryTaskNotFound
}
numeric = append(numeric, id)
}
updatedIDs, category, err := m.pg.SetTasksCategory(numeric, categoryID)
if err != nil {
return nil, nil, err
}
categoryName := ""
if category != nil {
categoryName = category.Name
}
updated := make(map[string]bool, len(updatedIDs))
m.mu.RLock()
tasks := make([]*Task, 0, len(updatedIDs))
for _, id := range updatedIDs {
taskID := strconv.FormatInt(id, 10)
updated[taskID] = true
if task := m.tasks[taskID]; task != nil {
tasks = append(tasks, task)
}
}
m.mu.RUnlock()
for _, task := range tasks {
task.updateLifecycle(func(state *taskLifecycleState) {
state.CategoryID = cloneInt64Ptr(categoryID)
state.CategoryName = categoryName
})
}
return updated, category, nil
}
// DeleteCompanyWithAssets keeps the database cascade and live task handles in
// one manager-level critical section. This closes the gap where a task could
// commit its company scope immediately before registration and miss the