init
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@@ -265,6 +265,7 @@ func (w *Worker) Execute(ctx context.Context, name string, taskID int64, as *db.
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// phase, Bash is hidden via Settlement.DisabledTools (no local gating needed).
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base := append(tsx.WorkerTools(), w.extraTools...)
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base = append(base, actool.DefaultTools()...)
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ctx = WithRunInfo(ctx, RunInfo{TaskID: taskID, ExplorationID: explorationID(ts), IntentID: intent.ID})
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tools, def, cleanup := AugmentTools(ctx, "worker", base)
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defer cleanup()
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@@ -360,6 +361,18 @@ func (w *Worker) Execute(ctx context.Context, name string, taskID int64, as *db.
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s := agentcore.NewSession(opts)
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defer s.Close() // release the session's background-task manager (temp dir + processes)
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// Resume prior conversation if this intent was paused/blocked/exhausted and is
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// being re-run. The transcript ID is deterministic per intent, so if a prior
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// session exists the worker continues from where it left off instead of
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// restarting from scratch.
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if w.tx != nil {
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_ = s.Resume(opts.SessionID)
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if len(s.Messages()) > 0 {
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seedUnlockFromHistory(s.Messages(), def.UnlockSkill)
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input = "继续执行。"
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}
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}
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// Budgets + settlement are owned by the SDK (MaxTurns/MaxDuration + Settlement):
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// on hit it runs a wrap-up turn and finishes with ReasonMaxTurns/ReasonTimeout.
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// We only add a HARD ctx backstop past the soft wall-clock budget, for the rare
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