package server import ( "context" "encoding/json" "fmt" "log" "net/http" "strings" "github.com/Autumn-27/artex/agent" "github.com/Autumn-27/artex/db" ) const maxBatchControlIDs = 100 type taskControlResult struct { ID string `json:"id"` Paused bool `json:"paused"` Queued bool `json:"queued"` Status string `json:"status"` } type intentControlResult struct { ID int64 `json:"id"` State string `json:"state"` Deleted *db.IntentCleanup `json:"deleted,omitempty"` } // parsedTaskID carries one requested batch id together with whether it parsed. // Invalid ids are kept rather than dropped so the response can name them. type parsedTaskID struct { id string valid bool } // normalizeBatchTaskIDs trims, canonicalizes and de-duplicates the ids of one // batch request while preserving the caller's order. Shared by every batch // endpoint so they agree on what counts as a duplicate. func normalizeBatchTaskIDs(raw []string) []parsedTaskID { seen := map[string]bool{} seenInvalid := map[string]bool{} taskIDs := make([]parsedTaskID, 0, len(raw)) for _, item := range raw { trimmed := strings.TrimSpace(item) id, valid := canonicalTaskID(trimmed) if !valid { if seenInvalid[trimmed] { continue } seenInvalid[trimmed] = true taskIDs = append(taskIDs, parsedTaskID{id: trimmed}) continue } if seen[id] { continue } seen[id] = true taskIDs = append(taskIDs, parsedTaskID{id: id, valid: true}) } return taskIDs } type batchControlItem struct { ID string `json:"id"` OK bool `json:"ok"` Status string `json:"status,omitempty"` Queued bool `json:"queued,omitempty"` Error string `json:"error,omitempty"` } func (s *Server) resumeAdmissionMode(t *Task) string { if t == nil { return "resume" } lifecycle := t.lifecycleSnapshot() if lifecycle.QueueMode == "bootstrap" { return "bootstrap" } if lifecycle.FirstRunAt == 0 { goals, err := t.Store.ListByKind(db.KindGoal, 1) if err == nil && len(goals) == 0 { return "bootstrap" } } return "resume" } // applyTaskControl is shared by the single and batch endpoints. Task resume is // deliberately limited to paused tasks; reruns and finding follow-ups use // admitTask directly when they need to revive a terminal task. func (s *Server) applyTaskControl(t *Task, action string) (taskControlResult, error) { return s.applyTaskControlWithCause(t, action, agent.AbortPausedByUser) } func (s *Server) applyTaskControlWithCause(t *Task, action string, pauseCause error) (taskControlResult, error) { if t == nil { return taskControlResult{}, fmt.Errorf("task not found") } out := taskControlResult{ID: t.ID} switch action { case "pause": s.concMu.Lock() defer s.concMu.Unlock() current, exists := s.m.Task(t.ID) if !exists || current != t || s.engine.IsDeleting(t.ID) { return out, fmt.Errorf("任务正在删除,无法控制") } if !s.engine.beginTaskOperation(t.ID) { return out, fmt.Errorf("任务正在删除,无法控制") } defer s.engine.decInflight(t.ID) lifecycle := t.lifecycleSnapshot() if isTerminalStatus(lifecycle.Status) { return out, fmt.Errorf("终态任务不能执行暂停") } if lifecycle.Paused { if pauseCause != agent.AbortPausedBySchedule { if _, err := s.m.pg.Exec(`UPDATE tasks SET schedule_paused=false WHERE id=$1`, t.ID); err != nil { return out, err } out.Paused = true out.Status = "paused" return out, nil } return out, fmt.Errorf("任务已经暂停") } wasQueued := lifecycle.Queued wasEnginePaused := s.engine.IsPaused(t.ID) if pauseCause == nil { pauseCause = agent.AbortPausedByUser } s.engine.Pause(t.ID, pauseCause) if err := s.m.ApplyTaskPauseOrigin(t.ID, pauseCause == agent.AbortPausedBySchedule); err != nil { if !wasEnginePaused && !wasQueued { s.engine.Resume(t) } return out, err } // Main Agent is independently cancellable. Only cancel its current turn // after the persistent pause commits, so a failed control request is fully // compensated and does not lose an otherwise valid conversation turn. s.cancelTaskChat(t.ID, agent.AbortChatPausedWithTask) out.Paused, out.Status = true, "paused" go s.reconcileConcurrency() case "resume": queued, err := s.admitTaskWhenScheduled(t, "resume", true, pauseCause == agent.AbortPausedBySchedule) if err != nil { return out, err } out.Queued = queued out.Status = map[bool]string{true: "queued", false: "running"}[queued] default: return out, fmt.Errorf("action must be pause|resume") } log.Printf("[task] #%s %s", t.ID, map[string]string{"pause": "已暂停", "resume": "已继续"}[action]) return out, nil } // intentSummaryOf 取意图 payload 里的 summary,供删除通知在意图节点消失(真删除)前留档。 func intentSummaryOf(n *db.Node) string { if n == nil { return "" } var p map[string]any if json.Unmarshal(n.Payload, &p) == nil { if s, ok := p["summary"].(string); ok { return s } } return "" } func (s *Server) applyIntentControl(ctx context.Context, t *Task, iid int64, action, reason, mode string) (intentControlResult, error) { out := intentControlResult{ID: iid} node, err := t.Store.GetNode(iid) if err != nil { return out, err } if node == nil { if inherited, sourceErr := t.Store.GetNodeWithSources(iid); sourceErr == nil && inherited != nil && inherited.Inherited { return out, fmt.Errorf("继承意图为只读,不能控制") } return out, fmt.Errorf("intent not found") } if node.Kind != db.KindIntent { return out, fmt.Errorf("node is not an intent") } switch action { case "pause": if node.State != "running" { return out, fmt.Errorf("仅运行中的意图可以暂停") } if err := s.engine.ControlWork(ctx, iid, "pause"); err != nil { return out, err } out.State = "paused" case "resume": if node.State != "paused" { return out, fmt.Errorf("仅已暂停的意图可以恢复") } changed, err := t.Store.CompareAndSetIntentState(iid, "paused", "open") if err != nil { return out, err } if !changed { return out, fmt.Errorf("%w: 意图不再是 paused 状态", db.ErrIntentStateConflict) } t.Notify() out.State = "open" case "cancel": // 删除支持两种模式: // soft(默认,假删除):意图停到 state='deleted'、删除原因记入 delete_reason 字段, // 保留意图节点与全部产出/血缘,不再在图上另挂 fact。 // hard(真删除):物理删除该意图及"仅由它支撑"的独占子孙节点(级联到叶子),避免留下 // 孤立数据;共享节点、goal、任务根事实保留。 // 两种模式都用 cancelled 触发告知 planner(意图内容 + 删除原因),让它据此重规划。 if node.State != "running" && node.State != "paused" && node.State != "open" { return out, fmt.Errorf("仅待领/运行中/已暂停的意图可以删除") } reason = strings.TrimSpace(reason) if reason == "" { return out, fmt.Errorf("请填写删除原因") } if node.State == "running" { if err := s.engine.ControlWork(ctx, iid, "cancel"); err != nil { return out, err } } summary := intentSummaryOf(node) if mode == "hard" { cleanup, err := t.Store.CancelIntent(iid) if err != nil { return out, err } s.cancelWorkerSide(t.ID, t.ExpID, iid) t.NotifyCancelled(iid, summary, reason) out.Deleted = &cleanup out.State = "" // 节点已删除,前端据 Deleted 从列表移除 } else { if _, err := t.Store.SoftDeleteIntent(iid, reason); err != nil { return out, err } s.cancelWorkerSide(t.ID, t.ExpID, iid) t.NotifyCancelled(iid, summary, reason) out.State = db.StateIntentDeleted } default: return out, fmt.Errorf("action must be pause|resume|cancel") } return out, nil } func (s *Server) controlTasksBatch(w http.ResponseWriter, r *http.Request) { r.Body = http.MaxBytesReader(w, r.Body, 256<<10) var req struct { TaskIDs []string `json:"task_ids"` Action string `json:"action"` } if err := json.NewDecoder(r.Body).Decode(&req); err != nil { writeErr(w, 400, "bad json: "+err.Error()) return } if req.Action != "pause" && req.Action != "resume" { writeErr(w, 400, "action must be pause|resume") return } taskIDs := normalizeBatchTaskIDs(req.TaskIDs) if len(taskIDs) == 0 || len(taskIDs) > maxBatchControlIDs { writeErr(w, 400, fmt.Sprintf("task_ids 数量必须为 1-%d", maxBatchControlIDs)) return } items := make([]batchControlItem, 0, len(taskIDs)) for _, parsed := range taskIDs { item := batchControlItem{ID: parsed.id} if !parsed.valid { item.Error = "bad task id" items = append(items, item) continue } t, ok := s.m.Task(parsed.id) if !ok { item.Error = "task not found" items = append(items, item) continue } result, err := s.applyTaskControl(t, req.Action) if err != nil { item.Error = err.Error() } else { item.OK, item.Status, item.Queued = true, result.Status, result.Queued } items = append(items, item) } writeJSON(w, 200, map[string]any{"items": items}) }